![]() ![]() Like System Shock, gameplay consists of first person shooting and exploration, while a role-playing system allows the player to develop unique abilities and traits. System Shock está ubicado en el año 2072 y el jugador asume el rol de un hacker que acaba de entrar a la base de datos de la estación espacial Cidadel. The player assumes the role of a lone soldier trying to stem the outbreak of a genetic infection that has devastated the ship. The game takes place on board an adrift starship in a cyberpunk vision of 2114. ![]() In 2007, Irrational released a self-proclaimed spiritual successor to the System Shock series, entitled BioShock, to critical acclaim and strong sales. 15 vols., International Learning Systems Corporation Ltd., London (1963). The game has since become a cult classic, and is widely regarded by critics as one of the greatest ever made. Assuming the role of a nameless hacker, the player attempts to hinder the plans of a malevolent artificial intelligence. Released in 1994, the game is set aboard the fictional Citadel Station in a cyberpunk vision of 2072. System Shock 2 received positive reviews when released, but failed to meet commercial sales expectations. System Shock is an action role-playing game developed by Looking Glass Studios and published by Origin Systems. ![]() System Shock 2 was released on Augby Electronic Arts. After Electronic Arts, who owned the Shock franchise rights, signed on to publish, the game became a sequel. It was originally co-developed as a separate game by Irrational Games and Looking Glass Studios. The title is a sequel to the 1994 PC game System Shock. System Shock 2 (commonly abbreviated SS2 or Shock 2) is an action RPG, designed by Ken Levine for the personal computer. ![]()
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